Main
Input ROMShow
ROM browser ResetOpenRefresh
Use HLE for graphics
Enable V-Sync
Launch in fullscreen
Use 4 MB
Unique game saves
Disable compiled jump
Randomize interrupt
-1: SI DMA durationReset
Disable speed limit
Enable verbose logging
Auto increment state slot
mupen64plus error log
Audio sync
Control master volume
Swap left and right channels
5%: Volume stepReset
80%: Default volumeReset
Config ResetOpen
Screenshots ResetOpen
Savestates ResetOpen
Save files ResetOpen
64DD IPL ROM ClearShow
64DD Disk ClearShow
Input
Plugged
GB(C) ROM for Transfer Pak 1ClearShow
GB(C) Save for Transfer Pak 1ClearShow
4096: Analog deadzoneReset
32768: Analog peakReset
Auto-configurationClear all
KeyboardGamepad
Stick UpClear
Stick LeftClear
Stick RightClear
Stick DownClear
C-UpClear
C-LeftClear
C-RightClear
C-DownClear
D-Pad UpClear
D-Pad LeftClear
D-Pad RightClear
D-Pad DownClear
StartClear
AClear
BClear
LClear
RClear
ZClear
Memory PakClear
Rumble PakClear
GB(C) ROM for Transfer Pak 2ClearShow
GB(C) Save for Transfer Pak 2ClearShow
GB(C) ROM for Transfer Pak 3ClearShow
GB(C) Save for Transfer Pak 3ClearShow
GB(C) ROM for Transfer Pak 4ClearShow
GB(C) Save for Transfer Pak 4ClearShow
20: Control Stick deadzoneReset
180: Control Stick sensitivityReset
40: C-Stick deadzoneReset
168: Trigger thresholdReset
Mouse movement:
2.00: Mouse sensitivity XReset
2.00: Mouse sensitivity YReset
Hotkeys
Restore defaults
Save Slot 0Clear
Save Slot 1Clear
Save Slot 2Clear
Save Slot 3Clear
Save Slot 4Clear
Save Slot 5Clear
Save Slot 6Clear
Save Slot 7Clear
Save Slot 8Clear
Save Slot 9Clear
StopClear
FullscreenClear
Save StateClear
Load StateClear
Increment SlotClear
ResetClear
Speed DownClear
Speed UpClear
ScreenshotClear
PauseClear
MuteClear
Increase VolumeClear
Decrease VolumeClear
Fast ForwardClear
Frame LimiterClear
Frame AdvanceClear
GameShark ButtonClear
Clear all
GLideN64
Bilinear filtering
Fast approximate anti-aliasing
Force gamma correction
1.00: Gamma correction levelReset
Use overscanReset all
0: NTSC topReset
0: NTSC leftReset
0: NTSC rightReset
0: NTSC bottomReset
0: PAL topReset
0: PAL leftReset
0: PAL rightReset
0: PAL bottomReset
Per-game settings
Per-pixel lighting
Pixel coverage calculation
Mipmapping (LOD emulation)
Shader storage
Clipping
Fragment depth write
Halos removal
Hybrid filter
Inaccurate texture coordinates
Legacy blending
Texture coordinate bounds
Dithering pattern
Hi-res noise dithering
Dithering quantization
Disable FBInfo
Framebuffer emulation
Color buffer copy from RDRAM
Copy depth to main buffer
Copy auxiliary buffers to RDRAM
Force depth buffer clear
Read color buffer in chunks
Read depth buffer in chunks
1024 MB: Memory cache sizeReset
Deposterize texture
Disable background filtering
Enable HD textures
Alternative CRC calculation
Dump textures
Strong CRC for dump
Full alpha channel
Compress cache
Save cache to hard disk
Don't use cache
0 MB: VRAM limitReset
hires_textureResetOpen
cacheResetOpen
texture_dumpResetOpen
18: Font sizeReset
Font colorReset
Show FPS
Show VI/s
Show speed in %
Show internal resolution
Show rendering resolution
Show statistics
Supported keys are 0-9 and A-Z.Clear all
Textures dumpClear
Strong CRC for dumpClear
Reload HD texturesClear
Toogle HD texturesClear
Inaccurate texture coordinatesClear
V-SyncClear
Frame buffer emulationClear
N64 depth compareClear
OSD VI/sClear
OSD FPSClear
OSD %Clear
OSD internal resolutionClear
OSD rendering resolutionClear
Textcoord boundsClear
2D texrects in native resolutionClear
Force gamma correctionClear
Angrylion Plus
16:9 widescreen
Hide overscan
Integer pixel scaling
Use busyloop
Multi-core rendering
0: Rendering threadsReset
Parallel
Video
Widescreen (stretch)
0: Crop overscanReset
0: Vertical stretchReset
Emulation
Anti-aliasing
Bilinear scaling
Divot filter
Gamma dither
Native texrect
Native texture LOD
Superscaled dither
Superscaled reads
Synchronize RDP and CPU
VI dither