v1.1.1
- Thanks to GhostlyDark for this update!
- Dolphin: Swapped icons for Mario and Metal Mario (Classic Mode VS Screen)
- Dolphin: Corrected Peach's Castle
- Dolphin: Fixed Dream Land
- Dolphin: Fixed Onix rock texture
- Dolphin: Fixed Samus (black color)
- GLideN64: Added missing low-poly textures for Samus
- GLideN64: Added missing textures for Pokémon
- Improved Race to the Finish
- Added all missing special bonuses
- Fixed Kirby's face (red color)
- Fixed Training stage backgrounds
- Improved Yoshi's Island

v1.1.0
- Thanks to GhostlyDark for this update!
- Dolphin: PNG optimization
- Dolphin: Fixed wrong smoke texture
- Dolphin: Shield texture fix
- Dolphin: Added a few missing Special Bonuses
- Dolphin: Fixed Smash Logo for Polygon fighters
- Dolphin: PNG optimization
- GLideN64: Fixed Break the Targets image
- Added missing character textures for Yoshi
- Added missing text and improved some of the existing fonts
- Fixed colons being too small
- Fixed logo credits
- Fixed Player 3 yellow background
- Improved game universe logos
- Improved character icons
- Improved Character Select Screen
- Improved Metal Mario texture
- New Smash logo
- Fixed Yoshi's Island background

v1.0.2:
- Support for multiple GameID's and custom texture pack folder name

v1.0.1:
- Removed duplicate textures
- Corrected CRC name for a few textures
- Minor fixes
- DDS BC7 support

v1.0:
- Character reskins & icons added
- Fixed optimized textures
- Fixed some missing textures for stages
- Character Challenge texts added
- Character moves upscaled
- Clear Data en Screen Calibration menu's upscaled
- More special effects
- Added Mew Pokémon
- Added missing character select windows
- Finished introduction scene

v0.4:
- 1P Mode Stage Selection backgrounds (also includes Smash the Targets and Board the Platforms)
- More special effects
- Proper textures for the intro screen flames (sorry that they were suddenly removed)
- Missing textures for Link, Kirby and DK
- Metal Mario
- Adding / replacing 1P Mode results text and font textures
- Indication and font textures for players 2, 3 and 4
- 1P mode character selected window for for all four players (every controller in single player uses a different color)
- Three background sets for training mode
- Bonus Stages (Smash the Targets and Board the Platforms) for each character, including background
- Fixed some textures which was not loaded when optimized through OptiPNG
- Missing textures for Dream Land added
- Remaining font textures for Training Mode and Pause Screen added
- Race to the Finish stage
- Metal Cavern stage, including background
- Polygon Battle stage, including background
- Master Hand stage, including background

v0.3:
- Backgrounds for the 9 stages.
- Remaining textures for the 9 stages
- GO! and SET GAME font
- Fixed an issue while pausing a fight that displays the control stick to rotate, and the 2P texture while pausing
- Fixed scanline issue for menu background
- Realigned the main menu icons and the Smash Bros. 64 intro font (well... for 99%)
- The number 7 used the wrong texture for CP Level, Stock and Timer. This is fixed now
- The OPTION menu text has a correct larger size now
- Background for the End of Match Score menu. 2P and TKO texts are also added
- Item arrow pointer in matches added
- PNG pack optimization with OptiPNG
- Fixed character portraits
- Added more missing special effects, including Kirby's Up Special. Most special effects are also upscaled

v0.2:
- Thanks to MattieuLink for this update!
- Way too many changes, let's just call v0.2 the initial version

v0.1:
- Initial version